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ronjeffries.com
- Last post : 05/01/2021
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05/01/2021 -
Dungeon 56
More thinking and doing on combat encounters. Can we avoid turn-based? -
04/01/2021 -
Dungeon 55
I'm sorry--I have to do some planning. Then maybe some code. -
03/01/2021 -
Dungeon 54
Tweak attributes. Make some tentative decisions on combat. -
02/01/2021 -
Dungeon 53
Let's try again today to improve the character sheets. I have a new idea. That rarely goes well. -
01/01/2021 -
Dungeon 52
Character sheet for the player today, then a daunting bug, er, defect. -
31/12/2020 -
Dungeon 51
Probably my last article of 2020. Some thoughts on these articles, and the design of OO programs. Perhaps a character sheet for the Player. -
30/12/2020 -
Dungeon 50
I think we need to work on treasures today. -
29/12/2020 -
Dungeon 49
More work on Character Sheets, and a feature idea from Twitter follower WR. Nothing interesting happens. -
28/12/2020 -
Dungeon 48
Levels, treasures, or character sheets, that is the question. The answer is only a bit interesting. One good bit tho. -
26/12/2020 -
Dungeon 47
Monsters. We need more monsters. Bigger, badder monsters.